Bonfire Demo is now out on Steam!

After literal eons since the last public build, a free preview version of Bonfire launches on Steam and we’re absolutely-not-anxious about finally being able to show you what we’ve been working on these past few years!


The demo is pretty sizeable, amounting to nearly 10% of the game’s current content. It’s also worth adding that save files are compatible with the upcoming release version, so you’ll be able to pick up right where you left off once it launches later this year.


Have fun! And if you’ve got any feedback, feel free to drop by the game’s community board on Steam.

You can now wishlist Bonfire on Steam!

Bonfire, our cute-sad tactical roguelite about journey, failure, and heroes who care a little too much, finally has a Steam store page! Feel free to wishlist it – it really helps with the algos!


Bonfire in action


Looking back at its history, it’s hard to believe we’re nearing the end of this journey! It started as a silly game jam proof of concept and went through being a hobby project during Solstice development, to a publicly available alpha, to a completely-reworked and fully fledged tactical RPG. It’s the longest any of our games have been in development and along the way it became quite personal.


Bonfire is nearly complete at this point and is heading for Steam Early Access in the near future. Of course we’re going to hand out free Steam keys to all previous alpha owners. We’ll also try to make the game playable for them before the official launch.

Cinders is now available on Nintendo Switch


Our little fractured fairy tale is now playable on that cool new console that clickety-clicks. We have some feelings about this. Warm, fuzzy feelings.


Check it out on Nintendo eShop and Happy Valentine’s Day! <3

Cinders is coming to Switch on V-day!

Cinders comes to Switch on February 14


As promised, Cinders is coming to devices. The coolest one first!


We’re teaming up with Crunching Koalas for this one and are absolutely ecstatic pretty cool with launching on a console by a company that shaped our childhood. No big deal.


The game comes out on Valentine’s Day and that’s great — Cinders is a perfect date. Unless she ditches you for the belt-positive Captain of the Guard. ‘Cause, you know, choices.

General MoaCube update on stuff

Yeah, well… Yeah! I guess I should update our page a bit more frequently.




Its re-work is my main focus and is in fact almost done. I want to make a playable version available to people who purchased the alpha ASAP and then decide on a release date based on your feedback. The game ended up… a pretty sizeable RPG that became deeply personal along the way. I hope it’ll be worth the wait.


New project:

New project will be pretty!



We’ve started a new project with the Cinders & Solstice team. It’s too early to talk about it in detail, but it’s our largest game yet. It’s also not a visual novel, even if it should feel quite familiar…



Rumina by Holy Pangolin



Agata’s game is still in the works (and honestly looks pretty great!). Its development is an amazing story that I hope she’ll be able to tell soon. For now, you can check her growing collection of odd games at


Cinders & Solstice:

Cinders & Solstice ports



Are coming to devices near you. Watch your smart fridge I guess.



These days I prefer social media for news (don’t we all honestly?), so check our twitter / facebook / tumblr. I’ll try to keep the page up-to-date with bigger stuff, though.

Introducing Agata

Agata Nawrot is a Warsaw-based artist.


Agata Nawrot



Who makes beautifully weird wicker lamps:


Agata's work



And even weirder, deeply personal video games about sad vegetables and evil bird-thougths:




It’s called Karambola, and you can play it on (it’s free). Despite it being Agata’s first ever release, it already got a feature at Now Play This and A MAZE festivals, as well as coverage in The Guardian! Right now she’s working on her second game, likely as odd and personal as her first one.


And here comes the plot twist: MoaCube is funding this project, as we deeply believe indie developers (especially those breaking the mold in any way) from poorer countries could use some support from their more established colleagues.


We’ll be announcing the details of the game as soon as there’s something cool to show, and I plan to write a more detailed blog post on why I decided to dabble in patronage. So watch this space, as it’s going to become amazingly odd!


For now, you can follow Agata on her twitter and facebook.

Magi now available on Steam!

Magi on Steam


You can also get the game from us (Steam key included):

Get Magi for Windows, Mac, and Steam.


Magi just joined our other games on Steam! If you’re in mood for some frighteningly realistic simulation of wizard duels, check it out!


And if you already got it somewhen during the past decade (yes, decade!) drop me an email with your purchase data and I’ll send you a nice and fresh Steam key!


Happy wizarding, folks!

Magi comes to Steam on January 17th

When Magi launched ten years ago, I wouldn’t even dream that it’d land on Steam one day! And not just because it wasn’t really a thing back then.


Magi coming to Steam
But times are a-changin’ and Valve’s platform has become THE place for your PC game collection. And as such, it only makes sense that it contains the most realistic wizard duel simulator produced to date!


The game launches on January 17th, but the “Coming Soon” page is already up. Feel free to wishlist it! And just like with our other titles — if you already own it, email me with some proof of purchase to get your free key.

Humble GameMaker Bundle

Humble just launched their GameMaker Bundle, which includes GameMaker Studio and a bunch of games made in the software, including our very own Solstice!


Solstice in Humble Bundle


The total value of all the stuff in the bundle is $1885 (GameMaker is normally rather pricey), so at pay-what-you-want, it’s a pretty crazy deal.


But there’s something even more awesome about it: source codes for all the games are also included. If you ever wanted to get into indie dev and learn how games like Solstice are being made (spoiler: sloppily), this is some seriously great opportunity.


In our case, we even allow for use of our code in your projects. Because sharing is caring, yo!


The bundle ends on September 21st.

Solstice is out on Steam!

Solstice on Steam


You can also get the game from us (Steam key included):

Get Solstice for Windows, Mac, and Steam.


Steam suddenly became way more snowy and mysterious, so take advantage of the 10% Launch Discount and grab Solstice now, or use the key from your download email if you bought it from us already!


If you played the game before, your save files will be compatible with the Steam version. Unlocked achievements will transfer as well, as soon as you enter the Rewards screen.


Have fun, gang! Make sure to leave a review once you’re done!