Tag Archives: review

Professional developer’s look at GameMaker

It’s no secret that most of MoaCube’s projects are developed in GameMaker. I’ve been using it for 7 years now. Sometimes simply to play around with ideas, but mostly for commercial projects and some rapid prototyping back during my days at Codeminion. … Continue reading

Obscure Gem: Mexican Motor Mafia

Let me don my thick-rimmed glasses, and say that you probably have never heard about Mexican Motor Mafia.   It’s likely, however, that you played one of those free-roaming trader games. Stuff like Elite, Pirates or Freelancer. Going around huge map, … Continue reading