Tag Archives: tips

When should I go indie?

When I got interested in making games for a living several years ago, I’ve read many opinions on when one should try going full-time indie. Most took form of warnings, like: “don’t leave your job to become indie”, “don’t start … Continue reading

Handling delays

No matter how I look at the calendar and this milestone’s schedule, there’s no two way about this–we have a delay.   So far we’re late only by about two weeks–which is not much by game develeopment standards–but delays have … Continue reading